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MAXSCRIPTS ---On this page , you will find scripts or plugin scripts I have written for 3dsMax ...You can download them and put the files in the script folder of Max ---

The two first scripts are usable together , one for making the object and choosing its proportions , the second for texturing it . ---With these scripts you can easily make a library with numerous books of various sizes , shapes and colors ! The third script is for making a house , I use it for making roofs , ( turn house into polyobject , select all polys which are not roof , using select ID , deleting them ...), the fourth script is , believe it or not , for making a cave or a grotto .

 

 

1- BOOK SIZE : With this plugin , you can create an object book and change its proportions. Don't forget to add a texture modifier above it .

download Book Size

 

2- BOOK UTILITY : With this utility script , you also can make a book , the same than with the previous script but it is less convenient to resize it . On the other hand , with this one you have a texture that you can put on the first book .

download Book utility

 

3- HOUSE : With this pluginscript ( inspired from Swisschalet ) ,you can make a house and resize it . There are texture coords and two different shapes of roof : two sides and four sides .

download House

 

4- CAVEMAKER : As you can guess, with this pluginscript you can make a cave with lots of stalactites. with a smooth modifier and an appropriate texture and lighting , it can be quite realistic. There is an example of video made using this script elsewhere on this site : XCAVEtheFILM! . There are two versions of this plugin whether you just want to add some stalactites to an already existing landscape , or start to create a cave from scratch... once the script installed , read the help for further presentation of the various tools.

download CaveMaker1

download CaveMaker2

Doubly linked list (4 files)

C++ again, for finding one root of a third degree equation and checking the result , it often works fine :

For finding the 93 first Fibonacci numbers very fast , after 93 iterations it is false :

A linked list for practising :

For finding the binary representation of a number using bits :

For finding the binary representation of a number using maths :

hexadecimal representation of a number using maths :

hexadecimal representation of a number using bits :

for well understanding the structure of a linked list, here is a simple one:

It was a long and difficult linked list, but apparently, it works. Below are some other pages of code in C++, exercises most of the time. I have also put some of my plugins for 3dsmax.

I learned maxscript before learning C++, here are some scripts or plugins I did:

Next, there is some linear algebra and funny matrices:

This is now a script for enciphering and deciphering messages.

Here is an example of enciphered message. If I tell you that the 2 primes are 431 and 743 , with my script above you surely can translate the following message: 62520 172480 147764 226702 42110 58127 123996 256203 196716 181614 299597 181614 241357 187604 32762 17311 309478 29630 301116 153664 113777 14703

C++LANGUAGE
 
basicperson.h
aperson.h
aperson.cpp
ofstream.cpp
 
 
 
 
maxplugins
 
thirddegree.cpp
 
fibonacci.cpp
 
linkedlist.cpp
 
binary1
 
binary2
 
BACKHOME
 
hex1
 
hex2
 
simpleLinkedList
 
determinantmatrix
 
QRdecomposition
 
cryptography